Demo Update: Smoother Carrying, Higher FPS
Hi everyone!
Thank you to everyone who played the demo and left a review. Most of you mentioned physics bugs, stuttering and how hard carrying felt, so this update is built entirely around that.
Highlights
- Smoother carrying: Your grip no longer breaks during two-player carrying, and items no longer clip into your body or snag on the ground.
- Physics fixes: Removed the invisible collider bug that stopped players and items in their tracks. The truck no longer gets flung around, and items no longer slip under the truck bed or get launched.
- Higher FPS: Less stuttering, and the FPS drop while carrying heavy items is gone. With the new graphics settings, even low-end PCs can run the game comfortably (yes, there's a "Potato" preset ).
- Multiplayer: One-click friend invites, a player list and much clearer voice chat.
Full patch notes below
Performance & Graphics
- Graphics settings overhauled: Potato / Low / Medium / High presets, plus a Custom option where you can tweak everything individually.
- Display settings: resolution scale, FSR upscaling, anti-aliasing, shadows, texture quality, texture filtering, model detail, grass distance, mirror quality.
- Effect settings: cartoon filter, ambient occlusion (SSAO), fog, bloom, depth of field, lens effects.
- Resolution and display mode (fullscreen / borderless / windowed), V-Sync, FPS limit.
- The best settings for your PC are picked automatically on first launch. Use "Auto Detect" to re-run it anytime.
- Overall FPS is up and stuttering is noticeably reduced. Fixed the FPS drop while carrying heavy items.
- Menus no longer overflow on non-16:9 and ultrawide screens.
Carrying
- Two-player carrying is much smoother: when walking, strafing or running together, the item no longer drags your partner and the grip doesn't break.
- Items no longer clip into the carrier's body; hands now stay on the item's surface.
- In solo carrying, items no longer catch on the ground or road seams and stop you in your tracks.
Multiplayer
- Player list on Tab: ping, mute, Steam profile, kick player, set lobby to private/public.
- ESC > Invite Friends: invite online Steam friends with one click.
- Voice chat is much clearer. Removed the echo in the Warehouse, and voices no longer get muffled behind items.
Missions & UI
- Entering the tunnel now goes straight to the loading screen; the truck starts parked at the tunnel exit in the mission area.
- New loading screen with 20 in-game tips.
- The day now starts at the brightest hour at the mission house and moves toward late afternoon as the mission goes on.
- Redesigned mission countdown, mission and boarding panels, and installment reminder. The installment card no longer overlaps the mission briefing.
- Fixed menu text staying in the old language after switching languages.
Bug Fixes
- Removed the invisible collider that stopped players and items in some areas.
- Guest players couldn't push doors while holding an item.
- The truck got flung around when its rear door was opened.
- The vehicle camera (C) shook because of flying items and pole debris.
- Items slipped under the truck bed; rescued items got launched.
- Guest players saw an English message when the host ended the session.
- Item value labels were hidden behind walls.
- Screen tearing at unlimited FPS; V-Sync is now on by default.
- Fixed stutters during the tunnel transition on slow connections.
- Small tweaks to smoking, basketball shots and Rock-Paper-Scissors.
Still running into problems? Let us know in the Discussions tab, we read everything. See you at Next Fest (October 19-26), happy moving!
This announcement was originally published by Butiq Games on Steam on Oct 11, 2026.
Open the original on Steam