Demo and Full Game Update
Hello everyone! Since our last update, we’ve been improving the demo, adding more to the full game, and polishing the way Castillon plays.
Demo
- The Glade now has eight waves, a new cave route, and an Ogre boss.
- You can choose whether to replay the tutorial. Clearer resource guidance, more accessible food, and improved lesson pacing help new players get started.
- Templar’s Rest unlocks after you complete The Glade.
- The Double Minibosses modifier adds two minibosses to The Glade’s miniboss waves.
Full game
- Ember Hollow’s enemy numbers have been adjusted across its waves.
- The Necropolis Bone Colossus fight makes its hand targets and incoming slams easier to read.
- Co-op now shows both players’ loadouts and health, and brings the party back to the lobby together after a run. We’ve also improved harvesting upgrades, lobby controls, and day-to-night music.
Gameplay improvements
- Preview population and resource changes while considering building actions.
- Building placement responds more reliably to diagonal movement, and gamepad rotation is more responsive.
- Raise Dead now shows skeletons climbing out of the ground.
- Meteor impacts better account for the world around them, and progress toward the Forbidden School challenge is tracked more reliably.
Thanks for all the feedback and playtest reports. They continue to help us make Castillon clearer and more enjoyable.
This announcement was originally published by One Up Plus on Steam on Oct 5, 2026.
Open the original on Steam