Data Center
September 2026
1.1.10 - gameplay UI scale and fixes
New: Main gameplay canvas is now changed to scale by pixel, and scale factor can be changed in Graphics menu. Improved: small UI changes and navigation fixes Fix: Customer base > patch panel > switch, was not correctly…
1.1.9 - Design room and fixes
New: Design room - You can setup the rack as you want and save it, it will then show as item in the shop, and when you place it on the rackmount it will create the whole setup including cables(inside rack). It is 20%…
August 2026
Fixes v1.1.8
Fix: items from shop now spawn only after clicking checkout - solves Coop issue where second player could pick up item. Fix: Evaluation for Network with Default DENY VLANs caused stutter. Coop Fix: Wrong resolution in…
ECMP number of paths choice, VLAN DENY as default choice v1.1.7
New: Exposed number of ECMP (Equal-Cost Multi-Path) paths in Pause menu->Other. Default is 16. Based on your setup you might want to either lower the number for faster evaluation or increase if you want/have more…
July 2026
Evaluation real improvements, Co-op fixes, MacOS cloud sync v1.1.6
Fix: Evaluation improvements - After receiving problematic saves from other players I could pin point problems in evaluations on specific setups and improve the speed about 50x-100x Fix: Server and switch config canvas…
Evaluation changes ,Co-op fixes and more v1.1.5
Improved: GPU performance - updated several models to keep amount of vertices lower. New: Evaluation performance - you can set for yourself the budget for Evaluation in Pause Menu - Other - Evaluation FPS budget. Higher…
MacOS build
MacOS is now supported Operating system
improved LOD cables and Co-op fixes v1.1.3
Fix: Cable LOD dynamic based on the lenght Coop Fix: Customer base sync Fix: Wall expansion sync Fix: XP, reputaion sync. Money, XP, reputation from automated fines and profit only authoritatively from host. Fix: Shop…
#Co-op fixes v1.1.2
Coop Fix: ports not correctly synced, player could attach new cable to same port, could not remove existing cables added by second player and could take out device even cabled. Fix: Sync rack removal, patch panel…
#Co-op (experimental)
New: Experimental Co-op multiplayer. Main Menu > Multiplayer > Host Game If you are friends on steam you will then be able to see the session in Main Menu > Multiplayer If not, you can connect by the session id. Session…
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