1.1.10 - gameplay UI scale and fixes
New: Main gameplay canvas is now changed to scale by pixel, and scale factor can be changed in Graphics menu.
Improved: small UI changes and navigation fixes
Fix: Customer base > patch panel > switch, was not correctly recognized as LACP type connection and worked as ECMP
Fix: With the "set default policy on switches to deny" option enabled in a redundant architecture, if you power down all the primary devices and then turn them back on, the VLAN configuration is lost.
Coop
Fix: SFP sync issues (putting SFP in box, moving devices, etc)
Fix: App timed objectives not synced properly
Fix: Designer room issues, and now only one player at time can use it
This announcement was originally published by Waseku on Steam on Sep 14, 2026.
Open the original on Steam