Weekly Status Report
A Quick Update on Our Progress
Hey everyone,
First off, thank you all so much for your incredible patience and support as we get patch v0.8 ready for you. If you've been following our weekly reports, you might have noticed our progress bar creeping up to 99.7%. We realized that if we hit you with a 99.8% update next week, a pitchfork deployment might be imminent.
The truth is, game development and final polishing rarely move in a straight line. The final fraction of development, bug fixes, performance optimization, and launch preparations is unpredictable. Measuring that last stretch in percentages just isn't accurate and leads to unnecessary frustration.
What's changing going forward?
Starting today, we're retiring percentage based progress tracking for this patch.
What's NOT changing: We are still keeping our weekly status reports
Every week, we'll continue to give you a full breakdown of what we accomplished, what bugs we fixed, and what features were finalized during the week. We're in the final stretch, and our primary goal is to deliver a smooth, high quality update. Thank you for sticking with us we can't wait to share more next week.
Weekly P rogress for Patch v0.8
Attention: All changes are for the upcoming v0.8 build.
Simulation, Strategy & Management
Added networking trade agreements in the overworld (WIP) Added networking banning villager (WIP) Added diplomatic action: defense pact (logic) Added lords offering trade agreements depending on resouces of village and their traits Added networking village resources (WIP) Added using trade offers when selecting trade agreement in Manage Village window Added excluding lords that don't offer trades when selecting trade agreement in Manage Village window Added floating world ui text (WIP) Added hostile action: pay outlaws (logic) Added floating text when troop enters / exits region and provides / costs resources (WIP) Added hostile action: send out siege troops (logic) Added diplomatic action: form alliance (logic) Added localizeable text for tooltip of Research tree Added values to research options Finished complete overhaul of new Research tree Reworked Cinematic-Event system and how players interact with it to better fit actions of Manage Village window and Campaign (WIP) Renamed all research options Reworked tooltips of Research tree Fixed showing own region when selecting trade agreement in Manage Village window Fixed showing lords / leaders that are unreachable when selecting trade agreements in Manage Village window Fixed not showing appearance of villagers correctly in Relations window (WIP) Fixed not resetting overworld simulation troop info when troop in overworld creates camp Fixed alliance troops not prefering to move on streets Fixed robbing bandits not attacking higher level troops Fixed lords / leaders assigning workers in villages that belong to player Fixed some missing title and descriptions for options in Research tree
New diplomatic actions: Form Alliance and Declare War
This announcement was originally published by Dreameffect Entertainment on Steam on Oct 29, 2026.
Open the original on Steam