PATCH 0.05.005 IS LIVE! MORE FIXES!

We’re continuing to fix critical bugs and improve game balance, but most importantly, we’re also adding new quality-of-life and accessibility features!
Development team are fixing and testing as many issues as possible, so your feedback is extremely valuable. Keep reporting bugs through our Discord and Feedback Form. Every report has a huge impact on upcoming patches!
Don't forget to UPDATE THE GAME! Players with different game versions can't connect to each other.
Multiplayer & Interface
- Fixed an issue that allowed other players to join Private and Solo lobbies.
- Fixed the spectator interface becoming unresponsive to the Escape key while connecting.
- Added an option to disable the screen shake caused by beer!
- Spell keybinds can now be reassigned in the settings!
- Disconnect reasons are now displayed when a player is kicked, the server crashes, or game versions do not match. (Some stuff!)
- Fixed boss names displaying incorrectly for clients.
- Fixed the FEARNAUGHT B.O.S.S. health bar, title, and shield status displaying incorrectly for clients.
- Fixed text overflowing outside buttons.
- Fixed the Fearblower icon.
- If you will fall from the map during session more than 5 times, youn will be spawned at spawning chamber (we are working on unstuck feature)
Weapons & Equipment
- Increased the durability of the pipe, rifle, and Dogma’s staff by 25%.
- Lock keys can now be used twice.
- The cannon now rotates faster, and its projectile hitbox against bosses is larger, preventing shots from passing between their legs.
- Fixed an issue that allowed players to switch inventory slots while using a syringe or book.
- Slightly adjusted the rocket launcher.
Enemies & Bosses
- Rebalanced the FEARNAUGHT B.O.S.S. The cooldown of its Holy Shield ability and enemy spawn timings now scale with the number of players. This makes the boss easier for solo players and two-player teams, but harder for a full party.
- Fixed monster behavior around metal gates. They will no longer get stuck near them.
- Fixed Kobolds and Spheres getting stuck in dead ends.
- Kobolds now act twice as fast and have twice as much HP, but take more damage from bullets.
- Added new Kobold telekinesis animations!
- In Solo mode, the Penetrator now waits three times longer before attacking again.
- Fixed Ghoul decapitation and decapitation caused by gates.
- Wild Husks with normal heads are spawning more than before
Spells & Interactions
- Petting the cat now reduces fear.
- Fixed Circle of Delivery teleporting items beneath the teleporter instead of around it.
- Failed spell casts now display a notification when:
- The spell misses or produces no effect.
- A marked item no longer exists when the spell is cast.
Fixed Pocket Dimension. Items are now erased after an 8-second delay, up from 2 seconds.
Shops & Economy
- Fixed an issue with selling items marked as “Gifted by the Empire.”
- Fixed an issue that allowed players to buy back items after completing a mission.
- Fixed the prices of cannon ammunition and ammo crates. No more infinite money. It was causing inflation in the Empire.
- Added new items to the starting shop.
- Added more items to the pre-boss shop.
- Added an additional shop to the Infinite Bunker.
Quests & Progression
- The number of available quests now increases each day in every game mode.
- Quest progress now updates for every client, even when another client or the server completes the objective.
- Fixed duplicate rewards being granted for extracting the cat.
- Fixed an issue with the “Cat Person” achievement by adding an additional completion check. If you were affected, try extracting the cat again!
- Removed the Find Artillery quest from Infinite Mode, as there are currently no artillery cannons in this mode.
Levels & Game Modes
- Fixed an issue that prevented the starting gate from opening when the generator ran out of power.
- Fixed several issues across multiple locations.
- Fixed broken collisions in the BATTALION B.O.S.S. arena.
At the end, we are aware of following issues:
- Missing string values somewhere
- CHOPPER enemy is kinda hard, we considering some nerfs
- Cat animation during extraction
- Animation bugs while you dragged by PENETRATOR, FAITHEATER or GODDESS
- Hint "E" after dragging can persist forever if died during dragging
This announcement was originally published by UNBREAKABLE ARK on Steam on Aug 23, 2026.
Open the original on Steam