Hotfix - Day One Patch 0.1.1
Graphics and performance
- Fixed Low/Medium GI and post-processing settings remaining at higher quality levels; Low/Medium GI uses LPV.
- Fixed settings showing “High” while the actual quality buckets remained Epic.
- Texture streaming budgets now follow quality tiers and available VRAM.
- Reflection settings support Auto and follow their quality tier.
- Motion blur defaults off.
- Fresh installs and Restore Defaults select graphics quality from VRAM and render scale from resolution.
- Kept the displayed GI method consistent with the active quality tier.
- Fixed issue with corpses piling up causing performance degradation over time
- Reduced character animation update cost
- Improved memory management across all maps - fixed issue with repeated stutters/hitches during normal gameplay
- Spread AI spawns in time instead of spawning whole waves in one frame, causing stutters on some configurations
Gameplay, bots, and launch
- Fixed bots occasionally getting A poses on upper bodies
- Fixed a fresh-install frame-generation setup that could cause a startup GPU hang.
- Fixed Training getting stuck on “verifying player profile” when deploying custom kits.
- Steam authentication waits for Steam to come online before reporting failure. Connection failures now explain the failed step and provide retry guidance.
- Destroyed-vehicle fire sound and effects stop after the burn duration instead of looping indefinitely.
- Fixed Escape opening pause behind the tactical map.
- Fixed Escape replacing the results screen with the HUD or enabling movement beneath it.
- Corrected the XP label and progress bar.
- Fixed issue with remote players visually appearing with hands shaking with weapon if they have damaged legs, overweights, or any other reduced
Consumables and character actions
- Corrected left-hand placement in 11 consumable items animations covering 32 item variants.
- Fixed juice straw/cap contact and hand offsets on cans, chocolate, cookies, milk, and other affected foods.
- Fixed RMB blocking, punching, and knife attacks interrupting food or medical use.
Character, menus, and input
- Fixed the request error when attempting to wipe a character.
- Fixed repeated Settings-close sending players to the account menu over an active match.
- Corrected invalid Settings return pages and blocked account-menu navigation during matches.
- Added menu input recovery after fullscreen changes, Alt+Enter / Alt-Tab, viewport resize, and application reactivation.
- Profile statistics show confirmed live counters
- Replaced stale Playtest warnings with Early Access banner
Loading-screen footage
- Fixed combat footage failing to play during map loads
- Fixed transition footage freezing during the connection handshake.
Vendors
- Expanded Armorer and Kommersant wearable issuing across faction-appropriate gear, including gloves.
- Blocked selling vendor-issued items back to vendors.
This announcement was originally published by Deaf Tone Games on Steam on Oct 10, 2026.
Open the original on Steam