Goldilock One: The Mists of Jakaira

Goldilock One has reached version 1.0!

Shed of Ideas

Goldilock One: As Brumas de Jakaíra has finally reached version 1.0.

It’s a small sentence for something that has taken up such a huge part of our lives.

Development on Goldilock One began in late 2019. Back then, the project was still closely connected to the university environment, bringing together people who were taking their first steps into game development.

A lot has changed since then.

The game changed. The team grew. And SHED of Ideas was born and grew alongside this journey.

Goldilock One is the first original title from SHED of Ideas Games, and over the years, it has also helped shape an important part of what we want to be as a studio: a place where game development and the growth of new professionals can go hand in hand.

Many people have been part of this project. Some took their first professional steps here. Others joined us with years of experience behind them. Every one of them left a little piece of themselves in Goldilock One.

And today, it feels strange — and incredibly special — to look at the game and finally say:

We made it to 1.0!

The road to 1.0

Building Goldilock One has been a constant learning process.

Systems were created, changed, and rebuilt. Ideas that seemed great on paper had to be reconsidered once they were in players’ hands. There were bugs, difficult decisions, things that took much longer than we ever imagined, and others that only exist today because someone on the team insisted they were worth trying one more time.

Early Access was an important part of that process.

Having people play something while it is still being built is exciting and terrifying at the same time. Every piece of feedback, every comment, video, bug report, and discussion showed us something about the game that we could never have seen from inside the studio alone.

To everyone who was with us during this period: thank you.

You didn’t just play Goldilock One before its full release. You were there for part of its creation.

A few things that happened along the way

At some point during this journey, we also started taking Goldilock One to events.

And a project that had started so small began showing up in places that, just a few years earlier, had seemed very far away to us.

Goldilock One received the awards for Best Game and Best Technology at SBGames 2025, as well as Best Art at Headscon 2025, and was a finalist at Lisboa Games Week 2025 and Gamescom Latam 2026 / Brasil Direct.

Those recognitions meant a lot to our team.

But something even more important is happening today:

The game is now complete, and it can finally find its audience.

For those joining us now

Maybe you’ve been following Goldilock One for years.

Maybe you played one of its Early Access versions.

Or maybe this is literally the first time you’ve ever heard of us.

Whatever the case, we hope you find something special in the frozen lands of Nebegarde.

Goldilock One was born from many ideas, many people, and many years of work. Now, this part of the journey comes to an end and another begins: from this point forward, the game also becomes part of the stories of those who play it.

If you’ve been waiting for the full release, this is the moment.

Goldilock One: As Brumas de Jakaíra is available now in version 1.0.

Thank you for being here.

We exist to turn ideas into reality — SHED of Ideas Games Update Note: As mentioned in previous updates, a full progression reset was necessary to prevent compatibility issues with version 1.0. As a result, Early Access save files are not compatible with the full release.

We apologize to everyone who was hoping to keep their progress and appreciate your understanding.

The game takes approximately 6 to 10 hours to complete, and we hope you'll take this opportunity to try out new builds, revisit the adventure, and aim for 100% completion with the new achievements added in version 1.0!

Thank you for all your support throughout Early Access!

This announcement was originally published by Shed of Ideas on Steam on Nov 3, 2026.

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