Missive XVI - Character Progression in HUNGER
Hello Living,
The Closed Beta is in full swing! Thank you to everyone joining us after the End and sharing your feedback, bug reports, and stories. There’s still time to get involved before the test ends on October 26, and if you’re already playing, remember you can invite 3 of your friends to join you!
As you head out on Expeditions, you’ll start making choices about who your character becomes. In our latest Developer Archives, Max takes a closer look at how HUNGER’s character progression systems fit together.
Abilities provide your starting foundation, while Masteries let you specialise around your preferred playstyle. Alongside your weapons and equipment, gathering and crafting Professions give your character a distinct role, whether you’re making medicines, crafting firearms, or keeping your party supplied.
Max also explains how Prestige lets you begin a new Mastery journey while carrying abilities forward, and how this supports our approach to long-term character progression without recurring forced global wipes.
What kind of character are you building during the Closed Beta? We’d love to hear which combinations you’re trying and how they’re working out.
If you missed our previous video, Max explains what we mean when we call HUNGER an Extraction RPG and how its systems come together
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This announcement was originally published by GOOD FUN CORP on Steam on Oct 21, 2026.
Open the original on Steam