HUNGER

Missive XX - Endgame Without Wipes

GOOD FUN CORP

Hello Living,

We have had a lot of questions about wipes, persistence, and endgame in HUNGER. We wanted to spend some time explaining how we are approaching all three of these topics.

In our latest Developer Archives video, Max talks about how we are designing HUNGER around long-term persistence, where the characters you develop and the equipment you acquire have a history.

We explore how Expeditions create the core of that journey, how matchmaking considers character progression, and how the choice to Prestige or build another character gives you new ways to experience HUNGER.

Max also takes a closer look at our plans for the wider endgame, from dangerous dungeons and PvE Trials to competitive PvP Battlegrounds. These activities are intended to give developed characters new challenges while keeping valuable equipment and resources at risk.

This wider endgame will be built out progressively during Early Access. Establishing the core game comes first, with additional experiences introduced as development continues.

Let us know which part of HUNGER’s endgame you’re most interested in hearing more about!

GOOD FUN CORP

JOIN THE COMMUNITY

Wishlist HUNGER ahead of Early Access on 3 December and request access to the Open Beta on 27–29 November:

This announcement was originally published by GOOD FUN CORP on Steam on Nov 12, 2026.

Open the original on Steam
HUNGER

combat · early-access

View game

More from HUNGER

See more

Announcements come from each game's Steam news feed. ©2026 Valve Corporation. Steam and the Steam logo are trademarks and/or registered trademarks of Valve Corporation in the U.S. and/or other countries. slopranks is not affiliated with or endorsed by Valve. Steam News