[Demo] Patch Notes — v1.0.2551
New
- WILD HUNT: a boss rush up the tiers. It opens once you clear stage 100 on tier 3. You start with 10 random awakenings and get one more for each boss you fell.
- SIGNS: from level 10, hold the mouse button and draw with the blade to cast HOLD, KINDLE, BRAND, WARD or VORTEX. The signs bar rises into place with a demo that shows how to draw one.
- Two new skills: CROSSROADS bursts wherever your stroke crosses itself, and THREE FINGERS fans the sword into three blades.
- Blade skins: clear stage 100 on tiers 1, 4, 7 … 100 to win one of 34 swords. You pick one to wear from the new SKINS tab in the bag.
Changes
- Effects overhaul: every player skill looks and sounds new, 28 awakening cards have new casts (chain, ember and frost each in their own colour), and passive cards now visibly work.
- Burning, bleeding, poisoned, chilled and frozen monsters now look it, and their damage numbers take that effect's colour.
- The crystal shows its shield, grace and mending, and the cast rail shows what your tempo cards are doing.
- Caltrops throws real spikes, Millstone rolls a stone and Flurry cuts in slashes, and each now has its own sound.
- Far fewer white-outs from crits, crowds and big casts. FLASHES now dims skill and card flashes too.
- The crystal and the stage are called that everywhere, in every language. No more CORE or WAVE.
- Ascending keeps your level, skill points, skill tree and level cards.
- Tier page: YOU is now your estimated DPS at the start of a run. It counts skills, level cards and signs, and updates as you forge or gear up.
- Tether is only thrown when at least two monsters are in reach.
- Elites can appear from a tier's first stage again.
Fixes
- Chain jumps no longer apply FRESH EDGE, WAR DRUM, CAIRN and the crowd bonuses twice. Rebounds now keep TROPHY's fury and AVATAR's crit.
- Caltrops and Millstone now cut every monster they pass, not just one of each kind.
- Damage numbers no longer print over the awakening cards, the pause page or the results page.
- FULLSCREEN now fills a MacBook's screen under the notch instead of leaving black bars at the sides.
- On a Mac, leaving FULLSCREEN puts the window in the middle of the screen, not the bottom-left corner.
- Turning down the warnings volume no longer quiets your own awakening casts.
- The blow that kills a monster always shows its number, including burn ticks, Contact and Tether shares, and crystal thorns.
- WHETTED's whetstone stroke shows on every stage, not only the first. Opening Salvo's first socket flashes again after a pick.
- Harvest's arc on the cast rail fills with the real count, and Bounty shows the full boss multiplier.
- Bounty's gold glints no longer appear on a boss when you don't hold the card after changing gear or level cards mid-fight.
- Opening the gear page with its key no longer lets Enter close it.
This announcement was originally published by Missroot on Steam on Sep 30, 2026.
Open the original on Steam