Development Update #13
Hey Everyone!
Update #4 is getting closer. While testing is still underway, we have two important dates to share, along with a bundle we're excited to reveal. We'll also take a closer look at some of the features we're most excited about in Update #4, including new mechanics that we believe will change how every raid plays out. From convoys you can call airstrikes on and valuable airdrops worth fighting over, to an in-raid trader, secure container, a revamped medical system, and plenty of immersion improvements. There's a lot to look forward to!
Creator Access & Release Date
Creator Access – October 29th
While testing continues, we're opening the doors to content creators on October 29th . If you make videos or stream and want to get into Update #4 early, sign up for our creator program here:
Join the Creator Program
Release – November 4th
Update #4 releases on November 4th . Mark your calendars!
Incursion Red River x GTFO Bundle
We teamed up with the folks behind GTFO for a bundle. If you are into tactical co-op, this is your chance to get two indie co-op games together at a discount. Grab your squad, pick your poison, and get both while it lasts.
Check out the bundle on Steam
Update #4 Highlights
Convoys & Airstrikes
Occasionally enemy convoys now appear and move across the map during a raid while infantry escorts. You can fight a convoy the classic way, or you can bring a laser rangefinder and call it an airstrike in, the observer will let you know how to do it! Meanwhile, the escorts aren't standing around. If they spot you, the convoy stops and the escorts break off to hunt you down, then regroup and continue their route once things calm down. Taking out the lead truck blocks the road for the rest of the column.
On Delta, you might run into a very special convoy. The Merchant and his guards personally escort the most valuable shipments, so expect a much harder fight there! Only at night though!
Airdrops
Additionally to the convoy, airdrops can now happen during a raid. You'll hear the observer calling in that before the crate drops. The crate isn't free for the taking, though. AI forces will guard it, so be ready to fight for it. And don't take too long: after a while the crate is gone. Additional to valuable loot you will find a crate inside that a mission will require you to bring to the in raid trader for additional rewards!
In-Raid Trader & Secure Container
With update #4 we also introduce In-Raid Traders. Each map has a custom trader at a specific location. We mainly introduced traders to have an easier way to get basic items that are needed for hideout upgrades and repair items, but they also offer rarer hideout upgrades occasionally and rare loot specific to their faction, so they might always be worth a visit, so make sure to take some cash with you to trade!
Next to the traders, you'll find the new Secure Container . Pay the fee, put your most valuable finds inside, and they'll be waiting for you in your inbox after the raid. Even if you don't make it out alive. Sometimes it's worth paying to secure that one item you found and really don't want to lose.
New Medical System
We've reworked how injuries work, giving you more to manage and more meaningful medical decisions in a firefight.
- Bleeding now comes in two levels. A light bleed slowly drains your health, while a heavy bleed drains it much faster. Getting hit hard enough in the wrong place can turn a light bleed into a heavy one.
- Fractures are new. A hard enough hit to an arm or leg can break the bone, and with a broken limb you can't sprint anymore. Painkillers will get you running again for a while, but only a splint actually fixes the fracture.
Here are some of the new medic items in action:
New Interaction Animations
All interactions now have their own animations instead of just a progress bar. Starting an operation or placing a bomb now shows your character actually doing it. This might seem like a small change, but it makes a big difference to the feel of a raid: you see what you're doing, your teammates see it too, and those few seconds where your hands are busy feel a lot more tense when you're exposed.
New Contextual Voice Lines
The world talks back to you more now. With new voice lines by Jane Perry , your handler now comments on what's going on: when you visit a place for the first time, when a raid starts, and when a convoy or an airdrop comes into play. This makes each raid feel a bit less like a sandbox and a bit more like an operation you're actually part of.
Misc
New NPC & Trader Models
The NPCs and traders also got a visual upgrade. Characters have now finally facial hair (no more bald heads! :D ), and many of them wear new clothing made just for them, so the people you run into look more like individuals than copies of each other. Here's an example of some new models:
Conclusion
That's it for this Dev Update! On top of everything shown above, Update #4 also brings five new story missions , three main missions and two side missions, which expand the story and send you to Outskirts and beyond.
We're really excited for you to get your hands on all of this. Creators can start on October 29th , and everyone else can jump in on November 4th . Thank you all for your support, and we will see you in the field!
This announcement was originally published by Games Of Tomorrow GmbH on Steam on Oct 26, 2026.
Open the original on Steam