v1.3.4 Patch Notes
Demo Improvements
- Improved overall demo flow and UI clarity
- Journal functionality finalized for demo environment
- Main menu and demo navigation adjusted
- Text and UI inconsistencies corrected
- Resolution-related UI alignment issues fixed
- Map timer behavior refined for demo forest
- Demo build finalized and updated on Steam
Gameplay Polish
- Improved movement responsiveness
- Reduced sliding effect when stopping
- Updated footstep audio with variation and sprint adjustments
- Improved digging and detector behavior consistency
- Various interaction prompt adjustments
Multiplayer & Spectating
- Fixed room capacity enforcement issues
- Improved monster synchronization (audio, damage, movement)
- Spectating system refined in co-op mode
- Dead screen handling improved for single and co-op
- All-players-dead flow now transitions cleanly back to town
- Multiple co-op UI edge cases resolved
UI & Stability Fixes
- Fixed multiple journal display issues
- Improved resolution scaling (including 2560x1440 adjustments)
- Corrected earnings UI persistence bug
- Fixed detector audio persisting after treasure pickup
- Various menu interaction fixes
- Microphone system stability improvements
- Brightness slider refinement
Steam & Integration
- Improved Steam Join Game flow
- Lobby connection handling improved
General Improvements
- Performance optimizations
- Audio refinements
- Multiplayer stability enhancements
- Minor bug fixes and internal clean-up
This announcement was originally published by ECO Dijital on Steam on Feb 27, 2026.
Open the original on Steam