MycoRelic

1.0 Release & Patch

Sandy Dingo Games

Big Mushroom Temple

Can you defeat the abomination at its heart?

  • The Polestar Mushroom Temple has been added to the world.
  • It’s the most difficult area in the game, bring your best gear.
  • Includes a main boss and some resummonable minibosses with unique items.
  • Achievements have also been added. One for each major boss and a few more to discover yourself!

Truffle Smith & Gear

  • You can now re-roll weapon perks at the Truffle Smith.
  • Fixed: White items upgrading beyond intended values.
  • Fixed: Issues where items could be deleted by the truffle smith when attempting to upgrade junk items.
  • The Gun Club can now be upgraded.
  • Fixed rarity visuals not showing on weapons in the second weapon slot.
  • New gear:
  • T2 Ghost Frame body part set.
  • A new bracelet that raises equip load.
  • Torquake arms now have a perk that boosts unarmed damage.
  • Some miniboss related uniques.

Caster-style M-Drives can now hold more abilities.

Fixed the Friendship Bracelet showing that it provides life power twice when upgraded.

Combat & Balance

  • Attack power granted from attributes is reduced at higher levels.
  • On two-handed staffs, the secondary no longer plays its animation when you can't cast the spell.
  • Shield Bash and Hammer Bash now deal about half the damage of a normal attack, up from them previously dealing very little.
  • Blocking: if you run out of energy while blocking a hit, your stance will break.
  • Arrows shot through fire now catch fire and can set off fire-related objects.
  • Greater Spirit Ball: homes by default, ends in a larger nova blast, and costs less.
  • Lesser Spirit Ball: no homing, less poise damage, and a smaller area of effect.
  • Spirit Ball abilities have improved damage scaling.
  • Spirit Empower: costs a full 3-point spirit charge and stacks more slowly.
  • Lil Gabas: a maximum of 6 can be spawned with an increased spread.
  • 5 new spirit perks:
  • Heavy attacks release a Spirit Nova that scales with your current infusion.
  • Regain charges when your spirit infusion runs out.
  • Gain 1 infusion on a critical hit.
  • Spirit balls gain base damage for each point of spirit infusion.
  • Infusion decays at half the speed.

Controller & UI

  • You can now move inventory items with a controller.
  • LT picks up and places items by default. You can rebind it, and choose whether it toggles (default) or must be held.

Item card layout was reworked, so input prompts no longer overflow the card.

World & Levels

  • Teleporters:
  • The destination selector now takes a single press instead of a hold.
  • Fixed teleporting from Polestar Island to Crab Island.

Boss fixes:

  • Fixed softlocks in the Instant Strike boss room, which happened when the boss was re-summoned.
  • Fixed issue where inheritor could both be shooting you from the tower and fighting you on the ground. (cool idea for a hard mode)

Players should no longer get stuck in yellow-leaf trees.

The Golem teleporter room now plays a sound you can hear from far away to help you locate it.

Skip fixes:

  • Fixed a skip in the South Beach dungeon.
  • A Water Temple switch can no longer be triggered through the door.

Players can now enter the Firefowl’s arena if the host triggers the fight early.

Breakable grates now break into pieces.

Flame Poppers hiss as they grow when a player gets close.

Fixed the giant mushroom's roots poking into the Protochasm.

Removed the red vines choking the Protochasm door.

Many small level fixes across the map.

Visual fixes: new look for Wisps, and fixed Relic Bloom growth materials.

Audio

  • New sounds for:
  • Poise-breaking an enemy, with a separate sound for bosses.
  • Swapping pots, mushrooms, arrows, discs, and ability cartridges.
  • Switching abilities with the D-Pad.
  • Equipping consumables and Fungal Minds.
  • Boss summoning.

Teleport sounds were reworked.

Fixes for several various audio issues.

Post 1.0 Discussion

We will continue to fix issues and polish MycoRelic. Currently, we do not have any major content updates planned, but we will have a better idea of what the future holds for our studio soon. Stay tuned, we will have a post about where we are headed in the coming weeks. Thank you for everything. Hope you have fun playing our 1.0 release!

This announcement was originally published by Sandy Dingo Games on Steam on Nov 11, 2026.

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MycoRelic

$16.99action-rpg · early-access

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