v7.3 - Trinity & Weapon Satchel
Trinity
New Blessing, allowing you to start with an extra weapon slot, allowing you to carry up to 3 weapons, this can be further expanded with the next new game feature, the Weapon Satchel.
Weapon Satchel
During a run, you can now upgrade your Weapon Satchel to carry more weapons at once.
Each purchase adds +1 weapon slot, with the price increasing after every upgrade. There’s no limit to how many weapon slots you can unlock, so long as you can afford the next upgrade.
First Upgrade: £1000 Second Upgrade: £2500 Third Upgrade: £5000 Fourth Upgrade: £7500... etc.
Weapon & Invocation Changes
New Weapon Mechanics
- You can now Holster weapons, default key is H / D-Pad Down
- Your current weapons are now displayed along the bottom of the screen, including empty weapon slots
- You can now switch what slot each weapon is in by holding Alt and switching weapon slots or pressing D-Pad Right on controller
M2 Flamethrower
- Increased price from £100/£800 to £120/£900
- Reduced ammo storage from 1000 to 800
- Halved the amount of ammo you scavenge from scavenger pouches
The Shifter
- The Shifter cooldown is now capped at 60 seconds maximum
Zombie Changes
- Electricity now has no effect on the player if they are not holding a gun, meaning being in electrified water, without a gun equipped, will not interrupt healing
- Cursed Zombies are now slowed to 75% speed when in water, instead of being full speed
- Irradiated Zombies now take 5x less damage from Radiation Weapons (Ray Gun), increased from 2x less damage
- Burning Zombies now take 5x less damage from Fire Weapons (M2 Flamethrower), increased from 2x less damage
- Burning Zombies now take damage from Molotov, but is 5x less damage than normal
- Zombies recover from the slowing effect of Sloth slightly faster
Mystery Box Changes
- Reduced the price of the Mystery Box from £100 to £50
- Taking a duplicate weapon from the Mystery Box when you have a Tome, will now replace the Tome with Akimbo.
- Increased the amount of Mystery Box uses per floor in the Backrooms
Backrooms Changes
- Added a "Tight Corridor" architecture type
- Flooded floors now have a longer delay before re-flooding
- Poolrooms floor has more elevated platforms
- Added a new floor theme
In Other News...
- Changed a few controller keybinds to account for the new holster & move weapon buttons
- Added keybinds for weapon slots 1, 2, 3, and 4
- Improved the clarity of the fire in the colosseum
- Added a 30fps frame rate option
- Zombie Spawn rate is now instant on No Man's Land to speed up the first few waves
Hotfixes
v7.3.1
- Increased the target zombie amount by 25 per additional player in The Backrooms.
v7.3.2
- You can now close the Mystery box without taking the item by interacting whilst crouched.
This announcement was originally published by Con No 1 on Steam on Oct 7, 2026.
Open the original on Steam