NavalArt

NavalArt Is 30% Off! Update 1.6.2 Preview: Intuitive Hull Building, and More!

Rigidbody

Limited-Time Sale

NavalArt is now 30% off for a limited time!

The sale runs during the following period:

Starts: Monday, October 26, 2026, at 17:00 UTC

Ends: Monday, November 2, 2026, at 18:00 UTC

Upcoming Update Preview

Update 1.6.2 is expected to arrive in mid-November. Here’s a preview of what we’ve been working on!

“Advanced Hull”

“Advanced Hull” is a working name for this feature.

As the core feature of Update 1.6.2, it lets you create new hull shapes more intuitively by adjusting control points.

You’ll be able to switch between Basic and Advanced modes to suit different needs for hull detail and precision.

More Visible Shell Tracers

Shells will have more prominent tracer effects. Tracers from your automatically fired guns and other players’ guns will be slightly smaller, while those from guns you fire manually will be larger, making it easier to spot your shots and correct your aim.

We’ve put together a video showcasing the new ocean rendering and tracer effects:

Bilibili:

YouTube:

Ocean Rendering Improvements

This update brings another round of improvements to the ocean’s appearance. The ocean surface now features richer detail than before, particularly under certain lighting conditions.

Part Placement Through Collision Boxes

In the new update, you’ll be able to place a selected part directly onto another part’s visible surface, even when its collision box would otherwise get in the way.

More content and improvements are on the way—stay tuned, and thank you for your continued support!

This announcement was originally published by Rigidbody on Steam on Oct 28, 2026.

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