OVERDUE - Hotfix v1.0.4
Hi guys! This small update focuses on bug fixes, gameplay improvements, and making the experience more intuitive. We've also added a few extra touches here and there.
Bug Fixes & Improvements
- Fixed incorrectly placed and floating pallets in the Abandoned biome.
- Fixed Rig facing wall in Abandoned biome T section
- Fixed an issue where parts of the map were visible through the gameover screen.
- Extended the duration of the first Airlock incineration sequence.
- Reduced the time required to verify a completed quota, allowing players to access the Cafeteria faster.
Gameplay & Quality of Life
- Added new Supervisor voice lines that trigger halfway through the round, as well as a warning when only 60 seconds remain.
- Improved the tutorial with two new instructional monitors explaining how Cargo Elevators and Airlocks work.
- Added more minimaps throughout the sections of the first biome to help players better understand the section layout and figure out how the system works
- Added a red status indicator on main Clock to clearly show when a teammate has died, so the rest of the crew knows there's no need to wait for them.
Atmosphere & Horror
- Added whispering sounds to the invisible anomaly, making its presence known to player that is beeing hunted.
Thank you for playing OVERDUE!
We're continuing to improve the game based on your feedback. Keep reporting bugs, sharing your thoughts, and helping us make OVERDUE better!
OVERDUE, Dry Fox Studio devs
This announcement was originally published by Dry Fox Studio on Steam on Oct 14, 2026.
Open the original on Steam