Pathogenic

Patch 1.3.19 - One More Update!

Aberrant Labs

Hey Parasites!

One last update before the Multiplayer Beta ends! Thank you for sharing all your feedback -- we've been working on addressing many of the reported issues in Pathogenic. Here's a new patch with updates to both the main branch and the Multiplayer Beta branch, and we hope you enjoy these last few days of multiplayer bullet-heaven fun, before we officially bring this game mode back in the near future!

Patch 1.3.19

What’s New

  • Tighter Movement option in Difficulty settings (off by default): snappier turns and dodges, less floaty movement
  • Cursor Style option: Brackets, Ring, Crosshair or Inverted. The default cursor now has a shadow so it’s easier to see.
  • Lil Collector view option: We are experimenting with possible new options on Lil Collector's POVs. By default the camera now turns with the wall you’re on. You can also switch to Controls Follow Wall or Fixed Controls instead.
  • You can use Ctrl key or click the tip box to stay on the loading screen to keep reading tips, even after the level finish loading.
  • Translation updates for French, Italian, Japanese, Simplified Chinese and Hungarian

Balance

  • Taking a vein deal with no more max HP takes armor instead
  • Balanced some Bacteria evolutions

Performance

  • Shooting is cheaper when you have lots of mutations
  • Fixed memory growing with every amoeba rebuild and every visit to the main menu
  • Heart floor loads faster

Fixes

  • Piercing now makes beams pass through enemies
  • Dying on the same frame you pick up a heart no longer makes you immortal
  • Deep Endless enemies are no longer unkillable
  • Picking up a mirrored minion organelle no longer gives you an extra minion
  • Pick Up (F / A) no longer stops working after a controller hiccup
  • Several crash fixes

Online Multiplayer Beta (Multiplayer Beta branch)

  • New defaults: Enemy Health per Extra Player is now 75%, and Player Collision is off
  • Leaving a boss room now needs most of the party at the exit, and a partner’s Next Floor no longer takes everyone off the floor
  • Before you join a lobby, you can see every mod you and the host have installed
  • Kills, evolution bonuses and stats now count for the player who earned them
  • Getting hit gives the same invulnerability time as in solo
  • Sync and crash fixes

This announcement was originally published by Aberrant Labs on Steam on Oct 27, 2026.

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Pathogenic

$9.99action-roguelike · bullet-heaven

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