HALLOWEEN HORRORS Update
Our annual Halloween Horrors event is now LIVE!
That means there's a whole bunch of terrifying new looks arriving today to celebrate the spooky season! Scroll down for the horrifying highlights of what's now in-store...
We also have more fixes and improvements made after releasing the Evolved Edition update, one of our biggest free overhauls to PCE on PC. There's a few balance adjustments included, such as lower stamina regen while drinking for Tyrants and a clampdown on EXP gained by exploiting bots.
SPOOKY SCARY SAURIANS
Feast your eyes on a spooktacular selection of featured frightful delights...
You can view all the latest cosmetics (including new free items) on our Special Event Trello board!
Away for Halloween? Fear not, for this horrifying horde-a-plenty will be haunting the store for all eternity. (...you may just have to swap over to the Browse tab come late November!)
FULL CHANGELOG
HALLOWEEN UPDATE 3.5.1
- Auto-balance updates:
- Extra checks to ensure Tyrants are excluded from being auto-balanced
- Players who have already been auto-balanced should not be swapped again that round (unless there is no other option)
reduced Tyrant stamina regen rate from drinking to +50% instead of 300%
disabled EXP gain when playing on basic testing maps
fixed bot killstreak EXP not being reduced like single bot kill EXP is
bot EXP given is now 25% of normal instead of 50%
AdminChangeTeam command now bypasses gamemode related rulesets
fixed a server error log spam related to class limit arrays for sandbox dinos
fixed a crash caused by recursive announcer calls on server
server browser now does full refreshes less often, to avoid Steam blocking future requests when the Refresh button is spammed (previously caused no servers to load without a restart)
fixed some scaling issues with the weapon HUD
various HUD spacing updates and colour tweaks
fixed Equipped indicator being visible and clickable on Customizer slots
fixed colour sliders on Customizer moving around on their own when swapping classes
modified loadout storage methodology
- future updates AFTER this one should hopefully not unequip cosmetics when installed
- made Compy head a crit zone
- fixed a misplaced weak point at the base of Brachi's neck
- slight adjustments to Brachi customizer camera
- Para / Stego / Iggy now shrug off nets after less than a second
- added more sandbox attacks to list of what grants health back (e.g. Stego and Para tail swipes)
- fixed Para head swipe not having a kill icon
- fixed incorrect attack icons on HUD for Iguanodon
- fixed Stego not playing its tranq idle animation
- fixed foot sliding on Para headbutt attack and updated its roar animation slightly
- added a few extra sound cues for Para attacks, pain/death
- fixed Iguanodon roar sound being muffled up close
- added new Halloween content
- added new animated sprays to default inventory
- added Horizon Stego and Happy Brachi avatar to default items
- swapped main menu to Halloween version for the last time officially
- fixed commando bandolier not being usable
- fixed Ornate Machete code skin appearing as default
- fixed missing icon for Enforcer Pistol
- fixed bandolero hat using wrong cosmetic slot
- fixed a few spray icons being swapped
SPREAD THE CARNAGE
Help us out, get FREE stuff ingame!
We're trying to let more people know the Evolved Edition update is out for PCE on PC, and we need your help to do it. Simply like our post on Instagram OR Twitter (X) to help spread the Carnage!
The hope is we'll bring some new blood into the game (which is 66% off this week). With the community behind us there's a better chance of getting the word out, so that more players join the fun and PCE keeps on kicking...
As a reward for giving us a hand, we'll unlock a bunch of free goodies for everyone on both Steam and PlayStation IF we hit our goal of either 500 likes on Twitter or 1500 likes on Instagram !
MORE HORRORS TO COME...
The spooky / fossil versions of all the main classes will be arriving in a couple of days, in a minor patch just in time for Halloween itself. We're wanting them to go live the same time on PlayStation this year and are debating whether to keep them as a year-round item going forwards. Let us know what you think!
Aside from the "spread the carnage" initiative, there will be another code released in the run up to fright night, for you to grab a bunch more spooky items for free!
As always, thanks for playing, and...
Happy Halloween!
-The Primal Carnage Team
This announcement was originally published by Circle Five Studios on Steam on Oct 28, 2026.
Open the original on Steam