v0.6.8 - General Changes, Fixes & Balancing
New Content
Shop:
- Item icons are now displayed in the cart.
Enemies:
- Turtle:
- New footstep sounds.
- New patrolling sounds.
- New tired sound.
Sonic Monster:
- New footstep sounds.
- New sleeping sound.
- New waking up sound.
Nimbus:
- Ultimate attack now makes all lights on the map flicker.
Ark:
- Basketball hoop now has a score counter.
- Added a basketball.
UI:
- New loading screen.
Changes
Artifacts:
- Broken Radio: More time between "dialogues".
Items:
- Items can now be resold for half their price.
Player:
- Enemy Scanner: Only nearby enemies can be scanned now.
Recharge Station:
- Cannot be recharged if already at maximum capacity.
Ship:
- Visual changes to the warehouse screen.
- Clients can now choose the map to travel to.
Balancing
Player:
- You now start with less stamina.
Upgrades:
- Stamina:
- Reduced base price (100 -> 75).
- Reduced price multiplier (1.3 -> 1.2).
Maps:
- Sr. Reginald’s Manor:
- Increased the number of spawning turrets.
- Increased the number of spawning mines.
Bug Fixes
- Backfire effect did not apply when a net broke.
- All item and artifact icons now have a transparent background.
- Outside props sometimes appeared inside the ship.
- Turrets did not spawn.
This announcement was originally published by Astrox on Steam on Oct 10, 2026.
Open the original on Steam