UPDATE – Cleaners, Cleaning System & Economy Improvements
We've rolled out a new update focused on improving the cleaning system, refining economy behavior, and polishing several visual systems.
Cleaning System
• Added a cleaner employee (available in single player and 2-player co-op) • Trash spawning is now directly tied to customers entering your businesses • Random trash spawning has been completely removed
Economy
• Windshield washer fluid shelf/storage capacities updated and supply-demand balance adjusted • Fuel supply-demand behavior adjusted • Fixed edge cases where selling fuel would not increase the market average price
Visuals
• Fixed product images on boxes flashing during lightning storms (Thunder Labels) • Rain puddles on asphalt now grow progressively over time
Thanks for all your feedback and support. We'll continue improving systems and polishing the overall experience with future updates.
- Rest Area Simulator Team
This announcement was originally published by Oriseus Studios on Steam on May 18, 2026.
Open the original on Steam