Silica

Devblog #07 - Full Release Date Announcement, Word from the Lead Developer

Martin 'Dram' Melichárek

Commanders,

It's been a long journey, but we're finally getting closer to our destination. We are officially announcing that Silica will leave Early Access on November 3 .

Word from the lead developer:

"Hello everyone!

I hope you are all having a wonderful week. We are quickly approaching Silica's 1.0 release, and I could not be more excited. The campaign has shaped up nicely, and I trust you will all enjoy a story-driven trip to the desert world (free tickets to Centaurus and Earth included).

Before we get there, I'd like to extend my deepest, most heartfelt THANK YOU to every one of you who has believed in us, supported us, and been there even when times were tough (looking at you, 2025).

This game is about YOU. Your feedback shaped it, and for that I am truly grateful. A special thanks to everyone who joined us on Lycan's and Lucho's streams every now and then, to the phenomenal hosts of the Prime Battalion servers, and to all of you who shot me dead in-game :D

Take care, everyone. Peace, and see you on the surface. It has been quite a ride.

Kind and most sincere regards, Martin Melicharek Project Lead"

Now let's talk about what's actually going to change in the 1.0 version of the game and what's about to happen next.

Centauri Campaign

The biggest news: the Centauri story campaign is here, playable right from the main menu.

  • A cinematic start: the campaign opens with a fully voiced intro.
  • A living war map: between missions you follow the war on a 3D globe and watch territory change hands as you advance.
  • Fully voiced: mission briefings and in-mission dialogue bring the story and its characters to life.
  • New vehicle: the fast Centauri Jet Bike.

Saving Your Progress

  • Save anywhere: save and load at any point, even mid-mission, with a picture preview of each save.
  • Checkpoints save your progress automatically as you play.

Commanding Your Army

  • New orders: fire at a spot on the ground and drive vehicles in reverse.
  • Line formation: drag to place your units in a line facing the direction you choose.
  • Faster selection: double-click to select every unit of the same type on the map.
  • Smarter units: your troops spread their fire across enemies instead of all shooting the same target, and vehicles no longer get stuck in each other.

Sandbox Improvements

  • Easier building: better tools for placing, moving and scaling objects when you create your own scenarios.
  • Steam Workshop: share your scenarios and download ones made by other players.

Multiplayer & Stability

  • Matchmaking: jump into an online 1 vs 1 match quickly, without browsing the server list. Pick your faction and ban maps you don’t want to play.
  • Smoother online play: fewer disconnects and more reliable dedicated servers.
  • Team-killer detection to keep matches fair.
  • Lots of bug fixes, such as the commander getting stuck in a unit that was just destroyed, and missions failing to load on some language settings.

1.0 Game Modes

  • Strategy
  • COOP Strategy with difficulty settings
  • Campaign
  • 1 vs 1 matchmaking (Can play against the same faction!)

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This announcement was originally published by Martin 'Dram' Melichárek on Steam on Oct 16, 2026.

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Silica

$19.99fps · multiplayer

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