Stormworks: Build and Rescue

v1.15.25 - The Fixes Update!

Geometa

Dear Stormworkers,

This minor update is focused on fixes and improvements. There are no new components this time, but many of these fixes address issues that have been affecting a lot of players, so we hope it will make a noticeable difference to your experience.

Islands now stay loaded a tile further out and 200m higher above you before unloading, so aircraft and tall vehicles should see less of the world disappearing beneath them. Cargo packages are no longer deleted mid-delivery, and tiles unloaded by the server no longer sometimes stay loaded for multiplayer clients.

There are also fixes for the hydrogen fuel cell, bullet holes draining compartment water above the waterline, explosives on moving vehicles, the train piston, custom springs, the microprocessor editor after alt tabbing, and more. We have also updated the crash reporter to work with our new support website, which will help us keep finding and fixing crashes going forward.

Despite this update being focused on fixes and improvements, there are new features and upgrades planned for many of the upcoming updates, and lots to be excited about.

Thanks to all players who have given detailed reports and helped us identify these problems. Please see the patch notes below for full details.

We hope you enjoy this new update!

Much love <3

Your support makes these updates possible.

Patch Notes

v1.15.25

Rework - the game and dedicated server are now 64-bit only and no longer support 32-bit windows Rework - cargo terminals now restock their packages over time instead of instantly replacing expired cargo Rework - crash reports now upload automatically and the crash message only shows the crash summary and where the report was saved Rework - updated the crash reporter to work with the new website Rework - islands now stay loaded a tile further out and 200m higher above you before unloading Rework - removed the merch store buttons from the main menu and pause menu Fix - fixed cargo packages being deleted mid-delivery Fix - fixed expired cargo packages never despawning when a keep active vehicle stops the island unloading Fix - fixed surplus oxygen blocking the hydrogen intake on the hydrogen fuel cell Fix - fixed bullet holes above the waterline draining compartment water out into the open air Fix - fixed vsync in windowed mode locking the frame rate to half the refresh rate on windows 8 and later Fix - fixed resetting the settings not applying the restored vsync state until a restart Fix - fixed fuel pumps and trading gantries elsewhere in the world vanishing when tile state is reset Fix - fixed the microprocessor editor showing a blank blue screen after alt tabbing Fix - fixed editor modifier keys getting stuck when a text box has focus Fix - fixed resource trading map labels missing after loading a save Fix - fixed the feedback button failing to sign in after a long session Fix - fixed explosives detonating on a moving vehicle placing their damage in the wrong spot Fix - fixed the train piston losing the temperature of the steam passing through it Fix - fixed custom spring components on the y and z axes applying their force the wrong way round Fix - fixed underwater detection using the wrong camera position while looking through a scope Fix - fixed custom game constants carrying over into the next world you load Fix - fixed tiles unloaded by the server sometimes staying loaded for multiplayer clients Fix - fixed ocean waves not matching the host for multiplayer clients Fix - fixed the wind direction override not applying for multiplayer clients Fix - fixed weather overrides starting on random values before a script set them Fix - fixed cargo spawn points staying blocked after loading a save, leaving terminals short of packages Fix - fixed despawned vehicles loading back in when a player came into range Fix - fixed despawned vehicles blocking mission and cargo spawn locations

This announcement was originally published by Geometa on Steam on Oct 28, 2026.

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