Playtest #1 Kicks Off This Friday!
It’s been a long journey to get to this point, but the time has finally come to put a slice of my game into players' hands. From Friday, June 26 through Sunday, June 28, I will be hosting the very first closed playtest!
Want to join? Head over to our Steam page and click "Request Access" right now. To make sure the servers stay stable, slots for this first test are limited and access is not guaranteed. I will be randomly selecting players from the pool ahead of Friday's launch, so get your request in early!
What I'm Testing
While finding bugs is incredibly helpful, my main focus right now is the core gameplay loop. More than anything, I want to know: is the game fun? Your feedback here is crucial to helping me make it even better.
Finding 3v3 Matches (Crucial Note!)
Because this is a 3v3 multiplayer game and bots are disabled for this test, you will need 6 real players to start a match.
The servers will be live 24/7, but to make sure you can find a lobby instantly without waiting, I highly recommend logging on during regional peak hours:
- Europe: 7:00 PM – 10:00 PM CEST
- North America: 7:00 PM – 10:00 PM EST / 4:00 PM – 7:00 PM PST
Stuck in an empty lobby? Jump into our Discord server and use the #matchmaking channel to ping other players and get a group together!
Playtest Scope & Limitations
To keep the focus entirely on the core gameplay, this test will be a streamlined experience:
- The Map: Testing is restricted to the Bridge Arena map (one of three maps that will be available at Early Access launch).
- Coming to Early Access: Features like unlockable character cosmetics, player training, friend invites, and player bots are disabled for this test, but will be fully ready for Early Access.
Thank you all for the incredible support. Have fun, break things, and let me know what you think!
/Mike
This announcement was originally published by MBL Games on Steam on Jun 23, 2026.
Open the original on Steam