System Arrival 0.5.5: Weather and Expedition Improvements
In update 0.5.5, we have reworked weather effects, improved combat controls, and fixed several issues with the map and save loading.
Rain, Fog and Sandstorms
During expeditions, clear skies can give way to rain, fog or a sandstorm. Changes happen gradually, and rain and fog can combine at different intensities.
Weather also affects expedition conditions: rain and storms mask the noise your character makes, while strong wind slows movement into it and helps you move with it.
We have improved the details of the environment:
- Rain splashes follow surfaces more accurately, and puddles gradually form and dry out.
- Low fog drifts along the ground, with more natural lighting, especially at night.
- Storm winds carry dust, leaves and scraps of paper. Taking shelter under a roof reduces exposure to the weather.
- When standing still in a strong storm, your character shields their face with an arm. This animation does not interfere with combat controls.
Recovering Lost Equipment
We fixed the display of the backpack left behind after death. The map and minimap now use its saved position, even when the backpack itself has not yet loaded into the scene.
Better Blocking and Movement
Holding the block button now restores your guard after an attack or combo ends, without requiring another press.
We also corrected stamina checks for running and jumping. Available actions now account more accurately for your remaining stamina and the actual cost of a jump.
Safer Save Loading
If a save cannot be restored, the game returns you to the main menu with an explanation and does not overwrite it with a partially restored state.
We have also refined scene transitions and reduced the rendering cost of weather fog on lower graphics settings.
Thank you for your feedback! Let us know in Steam Discussions how your expeditions have changed and which issues you still encounter.
This announcement was originally published by ANLI GAMES on Steam on Oct 2, 2026.
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