[Patch Notes] v1.1.0 Update (Major System Improvements & Visual Enhancement)

Hi everyone, developer here!
In this v1.1.0 update, we’ve implemented major improvements to the core game systems and significantly enhanced the overall visual and audio presentation. Here are the details of what’s new:
Key Updates
- The Mansion's Door After the match starts, a mysterious door will now appear in front of each player, triggered either by the mansion's stability level or after a random amount of time. Only one player will receive a secret offer from the mansion and must decide whether to accept or reject it. Accepting the offer will impact the entire mansion. (Note: Most effects are relatively minor at the moment, but we plan to expand and balance them in future updates!)
- Soul Power (New Resource) At the start of the match, players in the Ghost (Guardian Spirit) role will now receive 3 floating wisps, representing their "Soul Power." This resource is your primary tool to counter the Ahgwi attacks and disruptions. You can restore 1 Soul Power by purifying corrupted objects or completing tasks.
- The Altar If you manage to lock all intruders in jail, the Altar can now be activated. Once active, the Altar will boost the mansion's stability. If all surviving players interact with the Altar together, the stability recovers even faster.
Bug Fixes & Improvements
- Enhanced Visuals & Presentation Improved the intro sequence when entering a match and the outro sequence when the match ends. Added new sprites for the Stun and Purify skills, along with new movement animations for the Ahgwi. Added environment destruction effects that change based on the mansion's stability level.
- Audio & Effect Polish Conducted a general pass to add and improve in-game sound effects. Enhanced various camera and screen effects, such as adding camera shake when the "Ahgwi Night Hunt" begins.
What’s Next?
For our next update, we are planning to develop a Tutorial Mode for players trying the game for the first time, as well as a Single-player Mode for those who prefer to play solo.
The game is still a work in progress and far from perfect, but I’m committed to constantly polishing and improving it. If you run into any bugs or have any feedback while playing, please feel free to leave a comment or share your thoughts on the Steam Community Hub anytime!
Also, if you have a moment, leaving a review on our Steam Demo page would mean the world to me and really helps out with development.
Thank you so much for your support!
This announcement was originally published by Sketchy Labs on Steam on Jul 4, 2026.
Open the original on Steam