[Patch Notes] v2.0.0 Update (Major System Overhaul, Bug Fixes & Improvements)

Hello, developers here
In this v2.0.0 update, we have introduced major system changes and supplemented the tutorial to fit the new mechanics.
Major Update
- Repair Mission Added: Instead of clearing existing minigames to restore stability, a new mission has been added where you use repair items to fix damaged floors inside the mansion. We plan to move away from difficult or time-consuming minigames and shift toward maintenance mechanics like repairing or cleaning with a single button press or click. Currently, only the hammer item is available, but we plan to add items such as mops, feather dusters, and push brooms in future updates to increase variety. Once implemented, all existing minigame missions will be removed and replaced.
- Paranormal Phenomenon System: Satisfying specific in-game conditions triggers a paranormal phenomenon. This system immerses players by abducting them to a specific space or imposing visual confusion, tinnitus, and other disorienting effects. Since the primary objective of the game's genre is finding the impostor, we intend to use only simple and easy-to-understand rules for these anomalies. This system was introduced as an obstacle to hinder the Ghost role.
- Paranormal Codex & Item Codex: Accessible when interacting with the Altar. A codex containing explanations for paranormal phenomena and items has been added. When a paranormal phenomenon triggers, it is automatically added to the codex. Players can uncover specific rules by obtaining Traces scattered near the phenomenon and analyzing them in the codex.
- Ritual Preparation: One of the actions available at the Altar. Currently, players can offer a Contract Trace and a specific item to reveal which role formed a contract with the Mansion Door, assisting players in their deductions.
- Judgment Ritual: One of the actions available at the Altar. The previous system—where players initiated meetings by interacting with the bell object—has been changed to launching a Judgment Ritual by sacrificing a specific item. Unlike previous meetings that sealed or imprisoned targets, the organizer of a Judgment Ritual must identify the intruder (impostor) and eliminate them through a majority vote. If the choice is incorrect, the organizer perishes as a penalty.
- Mansion Door Mechanic Adjustments: The method for revealing corrupted objects via the Mansion Door has been updated to a teleportation mechanic upon interacting with the door.
Bug Fixes & Improvements
- Added transition effects for Mansion Door movement.
- Fixed broken text on mission cards.
- Improved convenience for minigame rules.
Tutorials for the special event "Ahgwi Night Hunt," the repair system, and the crafting minigame are not yet implemented. We plan to complete these tutorials next, followed by developing single-player mode, quests, costumes, and shop features.
Thank you.
This announcement was originally published by Sketchy Labs on Steam on Jul 27, 2026.
Open the original on Steam