Colony Siege
October 2020
September 2020
Post-launch Update #1
We are happy to announce the first post-launch update for Colony Siege, and it's a big one! The changes, improvements, and fixes are detailed below: GAMEPLAY: Riven Faithful transport now ejects 2 Saviors when…
Colony Siege has Launched! - Updated to 1.18
We are very excited to announce that COLONY SIEGE is now fully released! Additionally, a large new update is available. Thank you to our dedicated testers and supporters. From the early days of closed beta to today, you…
Colony Siege Launch Date Announcement
We are very excited to announce that Colony Siege will be leaving Early Access on Monday, September 7th for its launch update! Early Testers Appreciated If you would like to help test the launch update prior to launch,…
August 2020
Colony Siege Update #7
The seventh update for Colony Siege is here! This update adds two new missions, improved multiplayer, difficulty-based payments and bonuses, bug fixes, and more. Added two new missions: New Orting and Vega. Added…
Colony Siege Update #6
The sixth update for Colony Siege is here! This update adds a new mission, a new speed setting, improved performance, expanded view areas, bug fixes, and more. Added mission 20 - Hermes Internal engine rendering…
July 2020
Colony Siege Update #5
The fifth update for Colony Siege is here! This update adds a new mission, new building and tower destruction effects, 64-bit support, and more! Added mission 19 - Artemis. Ported game engine to 64-bit for improved…
Colony Siege Update #4
The forth update for Colony Siege is here! This update adds a new mission, some important bug fixes, and an option for freely rotating the view. Added mission 18: Darla. Added option for freely rotating the view. All…
Colony Siege Update #3
The third update for Colony Siege is here! This update adds crisp and clear shadows, mission 17, bugfixes, and increased zoom distance. Added mission 17: Resolute Greatly improved shadow quality (when using "High" video…
June 2020
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