Immortal Dao Idle

Version 1.1.7

Hyro

Fair Play

  • New — Fairness Watch: an agent that catches and prevents exploits as they happen. It flags anyone doing more than their own build allows: damage, reflects, kills above their realm, or stone gains.
  • New — Protector of the Balance: report a major bug promptly to earn this timed title, plus jade.
  • New — Breaker of the Balance: exploit a bug without reporting it and this title is locked on every character of your account for a set time. It can't be changed or removed.
  • New — Major bug rulings are announced to everyone: protectors and their rewards, and the breakers.
  • Fix — There was a formula bug with Executioner's Seal that was caught. It is now fixed and all benefits gained have been rolled back. Physical relic strikes are now a multiplier on your auto-attack.
  • Fix — Low-realm characters could farm far higher hexes with sect effects alone. Fixed last patch; everything it earned has been rolled back.
  • Fix — City shops sold tiered forge materials for low-grade stones but bought them back at the tier's grade. They now cost the city's grade.
  • Fix — Sealed Spatial Rings from Tier 2+ tombs sold at Tier 1 prices in low-grade stones. They now sell at their own tier's grade and price.

You answered the Council

350+ of you answered "If there was one thing you would change about the game, what would it be?" I read every answer. Here's what I'm doing about the biggest themes.

Fairness

See Fair Play above. If something looks unintended, report it to me. Strong pets caught before the catch fix stay. By design they'd have been caught eventually; it just happened earlier than planned.

Catching up

You can now sign up to auto-join the Beast Tide and the Riftwalker Invasion , so a night-time event doesn't pass you by. Leaderboards are already split by realm.

A shared bank

Abodes arrive in v1.2 , with a storehouse shared by you and your soul clones that survives reincarnation.

"How do I get stronger?"

The most common answer. This patch starts answering it in game:

  • Hint cards when you're stuck, linking to the Tea House answer.
  • A warning before fights far above your power.
  • A daily card showing what your next life would carry over.
  • Read more › on every Tea House question.

Still working through the rest: pets, automation, the jump to Tier 2, gathering. Keep the feedback coming. Hyr0 Plans now climb the Xuantian Tower, run Kill Orders and gather. Trump cards auto-fire, tides and invasions auto-join, chat translates itself, and the Fairness Watch catches exploits.

Highlights

Fair play — Fairness Watch, Balance titles, Executioner's Seal fixed and rolled back Plans climb the Xuantian Tower — to the floor you pick Plans run Kill Orders — pick the rogues, or let Auto take whole tiers Plans gather — any spot, as many times as you set Scroll of Foresight — 3 more actions in every plan Trump Card Auto-Fire — cards fire again whenever they're ready Spare mutated bloodlines — auto-explore leaves them for you to seal Auto-join — Beast Tides and Riftwalker Invasions, even offline Buy Orders — post what you want on the market Dailies checklist — every character's dailies in one grid Chat translates itself — into your own language Try it on — wear a skin in a real fight for 10 minutes The tide breaches — waves 8–10 count double toward Dao Insight 55 new · 32 changes · 43 fixes — 130 notes across 18 systems

Automation & Plans

  • New — Plan step: climb the Xuantian Tower to a chosen floor. Needs you online; a fall ends the plan.
  • New — Plan step: run a Kill Order. Pick rogues by MP; your character fights each one. Bounties are claimed at the Mansion.
  • New — Plan step: gather a spot a set number of times.
  • New — Scroll of Foresight (Blessing Shop): 3 more actions in every plan.
  • New — Auto-join the Beast Tide: sign up and your character joins while offline, away or auto-exploring. Never pulls you out of a manual fight, chamber, tomb or party.
  • New — Auto-join the Riftwalker Invasion: auto-explore hunts the nearest infected hex of your tier.
  • New — Chamber steps in refining rooms can run until refining runs out.
  • New — Kill Order steps have an Auto mode: pick a tier range and region, and it takes each city's order itself.
  • New — Auto-explore: Don't kill mutated bloodlines checkbox. The run leaves them alone for you to seal.
  • New — Trump Card Auto-Fire (Blessing Shop): an Auto toggle per card in the hotkeys list.
  • Change — Auto-explore now starts on an unfinished hex instead of refusing.
  • Change — Auto-use no longer throws a Corruption or Shackle talisman that would shatter.
  • Fix — Auto-explore no longer heads for locked Rift Gates and stalls.
  • Fix — Body Forging plan steps now offer Soul Force as a goal for Fan and Bell users.

Combat & Arts

  • New — Study Hall: queue up to 3 arts in Secret Art Comprehension, even offline.
  • Fix — Sect actives on a beast above your realm now say why they fail instead of "no target in range", and keep their cooldown.
  • Fix — Sect bleed and venom now tell you when they're too weak to stack on a beast above your realm.
  • Fix — Heals over time no longer revive you from 0 HP.
  • Fix — Opening Secret Arts while training no longer shows "Still in a fight".
  • Fix — Bloodline halos no longer tank your frame rate.

Talismans & Trump Cards

  • Change — Clearer hotkeys list: key boxes beside names, and elixirs grouped with tier, effect and count.
  • Change — Iron Ward cooldown is now 30 seconds; reflect talismans 45 seconds.
  • Change — Trump cards don't work in training rooms, the Flowing Dao chamber or the Cultivation chamber.
  • Fix — Buff timers and cooldowns now all keep running while you're knocked out.
  • Fix — Scrolls and tonics gained mid-fight can be used straight away.
  • Fix — Under-tier Corruption and Shackle talismans now shatter on higher-tier training dummies.

Nine Star Arena

  • New — Arena shop: quantity box with Max.
  • New — Duel results show both duelists' portraits and pets.

Bosses, Parties & Hunts

  • New — PARTY chat tab in the combat log for Demon raids and hunting parties.
  • New — Alliances leaderboard: ranked by deepest Alliance Boss layer in a day.
  • New — Kill Orders show the target's MP on the map and the Mansion board.
  • Change — Unkilled Kill Order rogues now vanish at the daily refresh.
  • Fix — Leaving an alliance party no longer pulls you back to the leader's hex.
  • Fix — An Ancient Ruin is now used up as soon as its trap hall ejects you.
  • Fix — The Xuantian Tower's Estimated Enemy MP now shows the real figure.

Beast Tide & Events

  • Change — Beast Tides are tier-locked like the Tower: a tide admits cultivators up to its city's tier.
  • Change — Your own kills in waves 8, 9 and 10 count double toward Dao Insight.
  • Change — The Reincarnation Altar shows what each wave's kills were worth.
  • Fix — The welcome-back card now shows after Beast Tides, sieges, infected hexes, the Divine Plateau and herald fights.
  • Fix — Unbeaten Beast Tides now reach the wall at week's end and can breach.
  • Fix — Tides now advance every day, so the countdown and distance agree.

Pets & Beast Taming

  • Fix — Other players' pets no longer appear to attack you from off-screen.
  • Fix — Pet names now show their current realm instead of their capture realm.
  • Fix — Toxic Cloud poison now shows clear numbers, a log line and a badge.
  • Fix — An under-tier seal now shows "Seal shattered!" and the tier it needed.
  • Fix — A seal you can't use now shows "Can't be sealed!" and why.

Cultivation & Stats

  • New — T1 · T2 switch on the Qi Extractor page to upgrade your older extractor.
  • New — Wealth leaderboard.
  • New — Realm page badge: each heavenstage's hover card shows your next life's bonuses.
  • New — Drink several teas, elixirs or tonics at once, with Max.
  • Change — Weapon Force ranks ATK or Soul Force, whichever is higher; Iron Body ranks DEF + Soul Guard.
  • Change — Dao Insight's flat max Qi now grows ×10 per realm.
  • Change — Bodhi Leaf Tea and Root-Nourishing Elixir stack like tonics, up to 10 doses.
  • Change — Clan Village: triple training XP below level 20.
  • Fix — Dao Memory figures now update while you train.

Gathering & Crafting

  • New — Gathering XP shows in the XP LOG, Power Save and the fight summary.
  • New — Press Q to gather the nearest node.
  • New — Enchant gear straight from your bag.
  • Change — Crafting Results: one line per item and grade.
  • Change — Gathering XP is no longer rounded per gather; the log shows the breakdown.
  • Fix — Vitality, Fortification and Warding scrolls now show as a % on crafting cards.

Market, Auction & Trade

  • New — Buy Orders: set an item, quantity and price; other players fill it. Up to 5 open, 24 hours each.
  • New — Hover gear on the market or auction to compare it with what you wear, with %.
  • New — Lock Items now locks stacks (not spirit stones).
  • New — A lock covers the whole kind of item, including new drops, until you unlock it.
  • New — The trade window and chat name hovers show portraits and pets.
  • Change — Pet listings show portrait, Ranged/Melee, damage type and talents.
  • Change — The Huayun Vendor only sells now. Sell from your bag.
  • Change — Bulk sell buttons only sell what your current tab and filters show.
  • Fix — Recipe Manuals now sell in their own tier's grade.
  • Fix — Owning one recipe manual no longer marks them all as owned.
  • Fix — Prices now show two decimals (1.09M).

Shop & Cosmetics

  • New — Matte dial for the dragon aura.
  • New — Try it on: wear a pet or avatar skin in a real fight for 10 minutes, once per skin.
  • New — Featured: one item from each shop category on sale every week.
  • New — Send as a gift: any cosmetic or signature effect.
  • New — Title screens: 16 animated scenes, each its own unlock.
  • Change — The Appearance Loadout now has everything the Cosmetics tab has.
  • Change — Gift letters and announcements show portraits.

Treasure Vault & Mansion

  • New — The City Lord's Mansion shows the city's holder.
  • Change — Curios now pay Explorer's Tokens of the tier they dropped in.
  • Fix — Tier 6 sealed rings now pay divine stones.
  • Fix — Mansion gear slots now carry over after reincarnation.

Sects & Missions

  • New — Sect mission: hand in crafted pills, tonics or talismans.
  • New — Sect missions: Ruin, Capture and Gather.
  • Change — Mission tiers now unlock with your sect rank.
  • Change — Hold up to 10 sect missions (was 6).
  • Fix — Tier 6 alliance tree costs now use divine stones.

Clones & Characters

  • New — Dailies checklist for every character on your account.
  • New — Commissions can credit any of your characters.
  • Fix — Switching to an auto-exploring character no longer ends its run.
  • Fix — Clone tabs now show Blood Harvesting and Rune Scribing.

Map & Travel

  • New — Log out in a city, log back in to that city.
  • New — Big city button in the world map's bottom-left corner.
  • New — Regional intel at the Black Lotus: boost the lands around a city.
  • Change — Fogged gathering spots show their icon.
  • Change — You can't travel while in a training hall or chamber.
  • Fix — Training characters stay in their own city's hall.
  • Fix — Auto-explore no longer stops after an update.
  • Fix — A stuck "Entering Field" screen now offers Return to Map.

Interface & UI Scale

  • New — Compact bag view, with a Sell Buttons switch.
  • New — City Errands panel: grove fruit, Kill Orders, appraisal.
  • New — "NEW" badges for last patch's features.
  • New — Chat translates itself into your language.
  • New — Portraits and pets in more places.
  • Change — City Contribution warning: Don't ask again.
  • Change — The bag's All tab shows everything.
  • Change — Clearer ← Back to Secret Arts button.
  • Change — Decree popup shows how many are left.
  • Change — Sharper Tier 1 city pictures.
  • Fix — Divine Offering and Spirit Root pages fit high UI scale.
  • Fix — The Age Transition scene follows your UI scale.
  • Fix — Breakthrough videos respect the Settings toggle.
  • Fix — Dropdowns work on Linux.
  • Fix — Shop card grids line up.

Descriptions

  • New — A warning before fights far above your power.
  • New — Daily Your next life card.
  • New — Obsidian Demon Court bleed and poison formulas explained.
  • New — Hint cards link to the right Tea House guide.
  • New — Qi Shard drops can show a cultivation speed hint.
  • Change — The knockout hint notices spiritual damage.
  • Change — Read more › on every Tea House question.

Thank you for every bug report and idea.

This announcement was originally published by Hyro on Steam on Oct 10, 2026.

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Immortal Dao Idle

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