Mox Nox

Hotfix — Controller Layout and Character Physics

Nox Fabrica

Hotfix — Controller Layout and Character Physics

Hello Reapers!

Thank you to everyone who reported trouble with controller movement and pointed out the character physics issue in combat. Both fixes are now available on the public build.

Controller movement and camera

The default layout is left stick to move, right stick to control the camera. If the option to swap sticks had been saved, Reset controller layout restored the buttons but left the sticks reversed. Restarting the game loaded that same setting again.

Reset now restores both the buttons and the stick layout. If your sticks are reversed, choose “Reset controller layout” in the controller settings, confirm, and apply your changes. You can still swap the sticks intentionally if you prefer. We tested movement and camera control separately and verified that the corrected layout persisted after restarting.

We also fixed a separate issue when entering Exterminate the Pests. The arena could start without taking control back from the menu, leaving the left stick unresponsive until you opened and closed the menu. Movement now works as soon as gameplay begins.

Character physics in Sparring and Exterminate the Pests

An earlier physics fix applied to Reaper’s Gauntlet, while Sparring and Exterminate the Pests still used the older behavior. When the Reaper moved or stopped, the motion could repeatedly hit its limit, causing her chest and buttocks to vibrate instead of settling naturally.

Both areas now use the corrected physics. We kept the original strength of the motion and checked it while running, changing direction, and coming to a stop in both locations.

If you still encounter either issues, please let us know in the Steam Discussions. For controller reports: the controller model and where the problem started will help us reproduce it.

— Nox Fabrica

This announcement was originally published by Nox Fabrica on Steam on Nov 4, 2026.

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Mox Nox

$4.99action-roguelike · action-rpg

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