Early access release!

Hard to believe, but our game is releasing into EA today! The main build has been updated to v2.057, with the following changes over the previous demo build, which has been updated to v2.057 as well, but restricted to three classes & one subclass each for now.
The changelog is below
- Added scene music and new sound effects.
- Improved music playback, volume, and transitions.
- Fixed map drawing and boss footprint issues.
- Released Vector as the sixth full-game class.
- Improved Vector combat feedback and tooltips.
- Improved card transforms and autoplay behavior.
- Updated several cards, upgrades, and implants.
- Improved multiplayer targeting text and scoreboards.
- Reworked Distress Call and Reactor Calibration.
- Improved Steam invite and lobby handling.
- Completed broad English and Simplified Chinese text reviews.
- Standardized combat terms and card descriptions.
- Added score for damage to enemy shields.
- Improved PvP player presentation and battle-end handling.
- Fixed dead players blocking grid spaces.
- Expanded localization, UI, multiplayer, and combat tests.
This announcement was originally published by Seven province on Steam on Aug 27, 2026.
Open the original on Steam