LORT

Endless Thirst Update is out now! Full Patch Notes.

Big Distraction

LORTers,

The Endless Thirst Update is out now! This post will cover all the new additions and changes, the current 35% off sale, and the full patch notes! But first, check out the launch trailer:

LORT Endlessly

Since we launched LORT in Early Access back in January, one of the most consistent feature requests we’ve received is for Endless Runs. This update brings Endless to LORT, allowing you to skip the final boss fight and continue looping with all of your hard earned Attributes, Weapons, Powerups, Gold and stats. This is our first implementation of Endless. Performance may get rough at deeper loops, and balance may get wacky. As always, we will listen to feedback and keep trying to improve in future updates. Good luck, loopers!

Play the New Thirst Traps

Our two newest Adventurers are easy on the eyes and hard on the goblins. Stacy of Chillendell is the Ice Mage of your dreams, able to deal very high single target damage and freeze enemies in their tracks. Xavier is our new resident Monk, adept with his punches and kicks, flying in and out of combat while building insane attack speed, all with a chiseled jawline.

Face Jeb in Yeehaw Yonder Fields

Explore a brand new map with Yeehaw Yonder Fields. It’s packed with beautiful autumnal trees, new POIs to explore like Goblar General, and new tiny tornadoes to give you some lift and speed. And of course, new enemies like knife wielding crows! The boss of these lands is Jeb. He’s got a scythe, a hookshot, a murder of crows, and a whole lot of corn, and he’s not afraid to use any of it. Best of luck!

New Weapons

Five brand new weapons debut in this update. Snowcaller and Icevein Staff are a frigid pair, allowing you to have a snowball fight and blast enemies away. Dragon Fists are the perfect choice for hand to hand combat, while The Big Stick lets you engage enemies from both up close and afar. And finally, the Lockbreaker. Stack Fantastic Obsidian Keys to scale this unique weapon and use its Break and Enter attack to loot nearby weapon chests.

Make OP Builds with New Vendors

We’ve got four new vendors to visit on your runs to buy and trade weapons and powerups. Fowltastic Fred’s Tradin’ Tower and Infinite Trade Chicken are perfect ways to build many stacks of a specific powerup. The new Pick 3 Mushroom provides a sampling of powerups with a friendly face. And Rune Juice Guy makes his map debut with a shop selling weapons and powerups, but you’ll have to cough up that sweet sweet Rune Juice if you want what he’s selling.

Cop the New Drip

Two new sets of skins are available for you to unlock and show off. The Lionheart Skins can be earned by doing your first Endless loop with each of the 7 characters. The Rune Juice Guy (RJG) Collection is fully dripped out in his iconic purple styling. You can purchase these with Rune Juice from the Rune Juice Guy shop at campsites.

Steam Deck Verified

Yea fam, we verified now. Enjoy LORTing on the Steam Deck wherever you desire to LORT! As a reminder, for multiplayer sessions it's best for the person with the highest-end hardware and best connection to host the session.

On Sale Now - Price increase coming

LORT is on sale right now for 35% off until November 10! This is the best time to pick up LORT for yourself or a friend. LORT has received a lot of new content via updates since our Early Access launch and is packed with roguelite fun. After the sale concludes on November 10, we will be increasing the price of LORT, something we said we would do during Early Access as the content and value of the game increased. So get in early and grab LORT now on sale!

Review LORT!

LORTers, we love you. Having an audience this big that cares this much about LORT is really, really fortunate as a small new indie studio. Thanks for buying LORT and sharing it with your friends. If you want to continue to help LORT and the team at Big Distraction, please consider leaving a Steam review. These are super helpful and we read each one. Like Hadees, who found a way to draw a portrait of every single LORTer out there.

Full Patch Notes:

marks changes made from community feedback. Thank you for helping make LORT better!

Gameplay

  • Added Endless Runs.
  • You can now continue your run instead of fighting the Final Boss. Once you get to the Campsite at Land’s Edge, head through the big red door to continue your run with all the Attributes and loot you’ve accumulated. This is our first implementation of Endless Runs, and it is by no means perfect. We will improve on Endless in future updates based on your feedback. We cannot guarantee the game will be performant in Endless as you can get into some pretty crazy scenarios.

Deadline Demon

  • Added healing orbs and weapon rewards on completion.
  • Increased progress speed when half the team is in the zone.
  • We have plans to improve this Quest and its pacing in the future.

Sportsball

  • Added gold reward on completion.
  • We have plans to improve this Quest and its pacing in the future.

Added 19 Steam Achievements.

Adventurers

Added Xavier the monk.

  • Unlocked by finding him in the Campsite at Yeehaw Yonder Fields.
  • Tag You’re It (active): Throw a Spirit Kunai in a straight line, dealing physical damage to the first enemy hit. It sticks to that enemy, or hovers where it stops.
  • (Reactivate) Divekick: Dive kick toward the Spirit Kunai, dealing physical damage and knocking back all enemies along the way.

Heavy Foot (active): Stomp the ground, dealing physical damage to all nearby enemies and marking them Off-Balance. Off-Balance enemies have reduced Attack Speed.

  • (Reactivate) Afterimage: Phantoms of yourself kick all Off-Balance enemies, dealing magic damage and consuming Off-Balance.

Flow State (passive): Using or reactivating a Class Ability, or dodging, grants 4 stacks of Momentum (max 4). Momentum grants Attack Speed, and each Primary Attack consumes 1 stack.

Added Stacy of Chillendell the ice mage.

  • Unlocked by completing the Welcome to LORT challenge.
  • If you already completed the Welcome to LORT challenge before this update, Stacy will already be unlocked for you.

Cold Shoulder (active): Unleash a wave of frost around you, dealing magic damage to all nearby enemies and inflicting Brain Freeze. Enemies with Brain Freeze are slowed.

Icicle (active): Launch a precise shard of ice at a target, dealing magic damage. Hitting a Brain Freeze target deals bonus damage and refunds this ability’s cooldown.

Chance of Frost (passive): Primary Attacks have a chance to inflict Brain Freeze.

Wintermend (passive): When you would take fatal damage, encase yourself in ice instead, becoming immune to all damage while you gradually heal to full. Acting in any way shatters the ice early, ending the effect immediately.

Added Lionheart skins for all Adventurers.

  • Unlocked by completing the LORTlooper challenges.

Added Rune Juice Guy (RJG) Collection skins for all Adventurers.

  • Unlocked by purchasing them from Rune Juice Guy.

Cliff

  • Ensnaring Vines now applies Poison, dealing physical damage over time. Also increased damage scaling and radius.
  • Trunk of Terror now deals additional base damage.
  • Updated Vulnerable status effect visuals on enemies to be easier to see.
  • Cliff is now unlocked by default (Stacy became the unlock for the Welcome to LORT challenge).

Croaks

  • Increased the radius of Spin Kick and updated VFX.
  • Added Attack Power scaling to Spin Kick. Sorry it wasn’t there before!
  • Increased base Flurry duration when hitting a single enemy.

Astrid

  • Updated Rattled status effect visuals on enemies to be easier to see.
  • Improved posing and fluidity of Charge ability.

Bernie

  • Reduced Blaze Up Attack Power scaling.

Marcus

  • Minor animation adjustments.

Healing Flasks now always heal at least 70% of Max Health.

Weapons

Added Icevein Staff.

  • Stacy’s default weapon.
  • Chillbolt (Primary): Launch a bolt of ice, dealing magic damage.
  • Winter's Push (Alternate): Blast a cone of frost, dealing magic damage and knocking back enemies.

Added Dragon Fists.

  • Xavier’s default weapon.
  • Light Punch (Primary): Unleash a rapid chain of punches, dealing physical damage to all enemies hit.
  • Going Uppercut (Alternate): Launch into a powerful uppercut, dealing physical damage to all nearby enemies and knocking them into the air with you.

Added Snowcaller.

  • Unlocked by completing the Cold Call challenge.
  • Whiteout (Primary): Spray freezing snow at close range, dealing magic damage.
  • Snow Job (Alternate): Charge and release a fast snowball, dealing magic damage. Headshots deal bonus damage.

Added The Big Stick.

  • Unlocked by completing the Long End of the Stick challenge.
  • Sweeping Strike (Primary): Sweep your staff in a wide arc, dealing physical damage to all enemies hit.
  • Smack It Down (Alternate): Grow your staff to enormous size, then smack it down in a huge line in front of you, dealing physical damage to all enemies hit.

Added Lockbreaker.

  • Unlocked by completing the Endless Loop-hole challenge.
  • Keyed (Primary): Deals physical damage. Deals more damage for each Fantastic Obsidian Key you carry.
  • Break and Enter (Alternate): Requires a Fantastic Obsidian Key. Hold to charge, then release to consume it, dealing physical damage in a radius around you and unlocking weapon chests. Deals more damage for each key you carry.

Sipper's Sledge

  • Changed Jump Slam to deal more damage the farther you fall while slamming.

Sportsballs

  • You can now hit other players with Sportsballs to send them flying. Have fun.
  • Each ball type can now stack up to 10.

Trusty Sidearm + The Spray'n Pray

Added a Reload keybinding to use with Guns. R on keyboard, X on Xbox controller.

Nullpointer

  • Increased projectile hitbox to better match visuals.

Spinhammer

  • Increased Primary Attack damage.

Hallowbreak

  • Increased Primary Attack damage.

Goon's Ar-cane

  • Increased Primary Attack damage.

Blinkblades

  • Increased hitbox size and range.

Monsta Hamma

  • Increased hitbox size of last swing.

Stabby McStabberson

  • Increased Primary Attack hitbox size and range.
  • Added bonus backstab damage text to Primary Attack tooltip.

Broad Sword

  • Increased Primary Attack hitbox size.

Grimoire's Edge

  • Increased Primary Attack hitbox size.

Katakana

  • Increased Primary Attack hitbox size.

Tooters + Horns

  • Updated animations.

Powerups

Added Death Mage’s Diary

  • Primary Attacks apply Brain Rot to enemies, giving them -15 Magic Resistance for 10 seconds up to 10 times per enemy.
  • Unlocked by completing the Murder Most Fowl challenge.

Scissors of Running

  • Increased Attack Power scaling.

Firebird’s Feather

  • Increased Attack Power scaling.

Scorched Triangle of Hell

  • Added Attack Power scaling per stack.

Essence of Desperation

  • Added stack count to status effect icons above health bar.

Hand of Smacked

  • Added stack count to status effect icons above health bar.

Critcoin Cache

  • Reduced chance per additional stack from 20% -> 6.5%.

Keen Eye

  • Reduced Critical Damage per stack from 50% -> 30%.

Cursed Void Goggles

  • Reduced Armor debuff from -100 -> -75.
  • Added -75 Magic Resistance.

Cloak and Dagger

  • Adjusted aura size

Everburning Cloak

  • Adjusted aura size.
  • Updated player aura VFX to be less noisy.

Maps

  • Added Yeehaw Yonder Fields.
  • Has a chance to appear as your Stage 2 map instead of Funkwood Hollow.
  • This is random for now. In the future, we will be looking into how to enable you to influence which map you go to.

Added new shops.

  • Rune Juice Guy’s Item Shop - spend Rune Juice on powerups and weapons.
  • Unlock this shop by purchasing the permanent upgrade from Rune Juice Guy in campsites.

Fowltastic Fred’s Tradin’ Tower - offers 3-4 random powerups for infinite trades.

  • Unlock this shop by purchasing the permanent upgrade from Rune Juice Guy in campsites.

Pick 3 Mushroom - offers a choice between 3 powerups for gold.

Infinite Trade Chicken - offers 1 random powerup for infinite trades.

Egg - hatches into an Infinite Trade Chicken after spending Rune Juice to unlock.

Added the Coffee Cart POI.

  • Chug for a temporary Attack Speed buff.
  • Has a chance to spawn on all maps. This is a rework of the glowing archway that was previously on Funkwood Hollow. It was confusing, no one knew how to use it. Enjoy this new implementation!

Added bridges to Hilly Billy Countryside.

Explosive barrel

  • Damage now scales with stage count. Be careful!
  • Barrels now do much more damage to enemies than they do to players.
  • Added damage numbers to barrel explosions.

Campsite Training Dummies

  • Added health bars so you can see status stacks and other effects.

Safes

  • Reduced gold reward slightly.

Healing Shrines

  • Adjusted to always heal 150% of Max Health over 3 seconds.

Lunchboxes

  • You can unlock them by attacking.

Triple Sword Shrine POI

  • Can now spawn on all maps.

Wizard Tower

  • Added new roof pieces and art, enjoy the fresh look!

Funkwood Hollow Mushroom Tower

  • Changed lock mechanism from a key to a switch. Should be a lot smoother to interact with than dropping keys over the ledge.

Final Boss Jar now returns to the cauldron position if not picked up within 3 minutes.

Toilet Spirits

  • Added facial animations.
  • Added new sound effects.
  • Added new unique chat messages for each type.

Updated the VFX when a player is revived at a Revive Shrine.

Breakable crates and barrels now have a chance to drop a weapon.

Enemies

  • Added Jeb as the new boss to Yeehaw Yonder Fields.
  • Good luck out running his corn!

Added Goblin Farmers to Yeehaw Yonder Fields.

Added Crows to Yeehaw Yonder Fields.

Enemies can now jump up ledges and obstacles to reach you. Your rooftop hiding spots are no longer safe.

Goblin Fisherman

  • Adjusted melee attacks to hit players standing very close.

Treasure Goblins

  • Increased health and chance to spawn from breakable barrels.

Wandering Slime

  • Can now spawn on all maps.

Lumber Lieutenants

  • Increased amount of Rune Juice rewarded per kill.

Goblin Thief

  • Reduced damage.

Bosses now spread their loot drops out more.

  • This should be especially helpful in multiplayer for being able to sort through loot.

Bosses that spawn as regular enemies are now susceptible to all regular enemy status effects (like stun, knock back, etc). Boss fight bosses are still immune.

Quests are now disabled during boss fights. Quests with additional objectives open back up once the boss is defeated and extraction starts... if you're brave.

Performance and Networking

  • Added a Connection Preference to Settings.
  • Find it in Settings> Game > Steam. Choose between Steam Datagram Relay or Direct Peer-to-Peer. If you keep getting disconnected with your friends, try switching between these settings.
  • This is an experimental fix for players who have networking issues. If you are not having any connection issues, don’t touch this setting.

Saves are now much more resistant to crashes and power outages. The game also now stores 5 backups of your profile.

Improved connection logging so we can better track down multiplayer disconnects.

You'll now see a HUD warning when your game is waiting on the host.

The high network ping indicator now only appears above 180ms (up from 150ms).

Powerups and chest loot should now appear faster in multiplayer.

Improved GPU performance on the main menu.

UI

  • Added accessibility setting to adjust the damage vignette intensity.
  • Added subtitles for all Quest VO.
  • You can now view dead player tombstones when spectating.
  • Adjusted Adventurer order on class selection screen.
  • Added photosensitivity warning.
  • Moved currency counters next to your health, and hint icons under the hotbar.
  • Updated Adventurer ability descriptions for clarity and formatting.
  • Updated the text of LORTgrinder challenges to make it extra clear you must defeat the Curse of LORT with that Adventurer first before making progress on the kill count.
  • Updated passive ability icons in the loadout menu.
  • Attribute upgrade choices now only confirm if your cursor is still on them when you release the click.
  • Unlocked skins now show their name in a tooltip.
  • Updated the text on the Exit to Menu and Exit to Desktop confirmation windows.
  • Updated UI and text sizing in order to be Steam Deck Verified.
  • Increased contrast on controller button icons.

Audio

  • Enemy combat alerts are louder and can be heard from farther away.
  • Made taunts, spawn lines, and Deadline Demon VO easier to hear.
  • Improved slime inflating and popping sounds.
  • Improved the music mix.
  • Added a new horn sound to Sportsball.
  • Added sounds for chat messages.
  • Added a sound when a Lumber Lieutenant dies and drops their Attribute shards.
  • Added sounds for hold interactions across the game.
  • The Labyrinth POI now has its own sounds instead of sharing the Sunflower Field's.
  • Multiple Goblin Riflemen aiming at you now only play one laser sound.
  • Added new activate and complete sounds for the Trial of the Rad Rifleman and the Bandit Camp.
  • Normalized enemy death sounds and made skeletons less annoying.
  • Increased volume of Rune Juice Guy's voice.
  • Increased distance at which you can hear completed challenges and trials.

Bug Fixes

  • Fixed positioning of skulls in the Safe POI.
  • Fixed a spot in the boss arena where players could hide from enemies.
  • Fixed ham collision in Leafdaddy’s arena.
  • Fixed road signs making the camera zoom in when you walk past them.
  • Fixed spots where you could sink below the river surface in Hilly Billy Countryside.
  • Fixed jagged edges on Sportsball icons.
  • Fixed unarmed attacks sometimes leaving you unable to attack.
  • Fixed abilities with charges continuing to recharge after hitting max charges.
  • Fixed Voidslinger’s Big Fan Combo projectiles sometimes disappearing.
  • Fixed Doombolt’s Null Skull feeling delayed.
  • Fixed jump animations and sounds playing twice when using Astrid's Charge mid-air or stopping a sprint mid-jump.
  • Fixed being able to do infinite double jumps.
  • Fixed characters getting stuck in an A-pose.
  • Fixed controller look speed being tied to framerate. Sensitivity should now feel the same at any FPS.
  • Fixed chat not scrolling to new messages while the game is paused.
  • Fixed players getting stuck on Revive Shrines.
  • Fixed a poster clipping through walls in goblin houses.
  • Fixed enemies getting stuck along the edge of the boss arena.
  • Fixed sometimes being unable to browse public lobbies with a controller.
  • Fixed grass sometimes poking through floors and objects.
  • Fixed the Goblin Rifleman's charge-up sound continuing after it dies.
  • Fixed Shadow Walk still playing sound after you canceled the ability.
  • Fixed Burn and Bleed not dealing damage when you attack too quickly.
  • Fixed collision on the Sportsball stairs and juice jugs.
  • Fixed collision from the trumpets in Sportsball arenas to prevent enemies from getting stuck.
  • Fixed floating rocks in the river in Trollhole Summit.
  • Fixed floating trees in the Campsite at Trollhole Summit.
  • Fixed your selected skin not applying unless you released the click on it before locking in your Adventurer.
  • Fixed how Adventurers hold some throwable and trash items.
  • Fixed clients being unable to see ability tooltips right after spawning in.
  • Fixed barriers in Sportsball arenas to prevent Troll Sappers from getting stuck.
  • Fixed Regular Crossbow's Explosive Bolt VFX sometimes disappearing.
  • Fixed powerup chest VFX disappearing too early at a distance.
  • Fixed Davy Bonez's bone spear VFX disappearing too early.
  • Fixed controller input sometimes switching to mouse and keyboard when the upgrade choice window opens.
  • Fixed enemies sometimes stopping spawning partway through a run.
  • Fixed all audio going out of sync when exiting to the main menu after the Final Boss fight without picking up the ingredient. Also fixed the wrong music playing when entering the finale from the main menu.
  • Fixed maps sometimes having too few spawn points for both the boss arena and Sportsball.
  • Fixed enemies sometimes spawning inside the staircases of the medium camp in Bonezone Basin.
  • Fixed landmarks, barrels and other small objects sometimes spawning inside the big stone bridges in Trollhole Summit.
  • Fixed missing sounds when activating powerup thrones and powerup camp shards.

Stay tuned to our socials for all the latest and great LORT action:

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Have fun LORTing it!

This announcement was originally published by Big Distraction on Steam on Oct 27, 2026.

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LORT

$19.99action-roguelike · early-access

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