Post-update patch v0.9.1
LORTers,
It's been awesome to read and watch everyone's reaction to the Endless Thirst Update. The race to loop 100 is on!
We've just released an update to fix some of the issues you reported since releasing last week. Details below:
marks fixes made from community reported bugs. Thank you for helping make LORT better!
- Fixed Boss Fight Jeb spawning in the sky/ above the boss arena in rare conditions.
- Fixed Boss Fight Davy Bonez not spawning after the first enemy wave in rare conditions.
- We believe this was caused by enemies spawning outside the boss arena and fixed that issue.
Fixed Lumber Lieutenants wandering into trees. If you jump into trees, they will still chase you there.
Fixed Lumber Lieutenants dropping Attribute crystals inside rocks, trees, and other terrain.
Fixed Yeehaw Yonder Fields tornadoes having unintentional extended flying interactions with Blink Blades and Xavier's Divekick.
Fixed being able to select a locked things (Quests, Legend difficulty, placeholder "Coming Soon" Adventurers) by being super speedy.
Fixed being able to start a locked Legend run if you were super speedy.
Fixed some weapon attacks breaking open the locked lunchboxes and crates like in the Labyrinth and Mushroom Madness POIs.
Fixed the lower part of Trollhole Summit not spawning any POIs.
Fixed Thorns VFX not playing at the correct location.
We are still paying attention to all your reactions and feedback. Keep it coming and we'll see what we can address in our next big update.
Shoutout to Zetanor, the Titan of Gaming for using LORT as a guiding light in these ever-present dark times. Thanks for the review!
Good luck with your Endless runs and we'll talk to you again soon!
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This announcement was originally published by Big Distraction on Steam on Nov 4, 2026.
Open the original on Steam